TrainingPeaks acquires virtual cycling platform indieVelo, aims to add ‘credible racing and realistic riding’ to its training offerings
Called TrainingPeaks Virtual it will be offered as part of TrainingPeaks Premium in March 2025, with a beta version available now
TrainingPeaks, the digital platform that helps athletes and coaches plan, track and analyse training progress, has acquired the virtual cycling platform indieVelo.
Renamed TrainingPeaks Virtual, the acquisition expands the brand’s offering to include what it describes as “credible racing and more realistic riding”.
Launched in 2023, indieVelo was created by Dr. George Gilbert, the former Chairperson of Cycling Esports at Zwift, and Bjoern Ossenbrink, the former head of the Zwift Accuracy and Data Analysis (ZADA) team, and focused primarily on virtual racing. Its proprietary engine combines the laws of physics with AL algorithms to better simulate cycling and racing outdoors, including allowing users to experience sensations such as drafting, braking and cornering.
TrainingPeaks says the acquisition will enable the brand to sync many of its existing features with the virtual cycling platform, including athlete schedules and structured workouts from coaches. TrainingPeaks zones, FTP, workout compliance and other experiences are scheduled to be incorporated in the future.
By adding this virtual element the Colorado-based company also hopes to utilise the community aspect that indieVelo had developed, including hosted group rides, events and races.
“indieVelo was created to serve the needs of athletes, coaches and event organisers — a community of people who share a vision of what online cycling and esports could be if their priorities were put first,” said Dr. George Gilbert. “With its community-friendly features, realistic racing physics, and a focus on credibility, it rapidly became the number one choice for those committed to training and racing.”
For his part, Gibert believes a shared vision will see his joint creation go from strength to strength.
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“This acquisition brings both the investment and the expertise needed to take it to the next level,” he says, “creating a fully integrated, seamless training and racing platform, both indoors and out.”
Zwift has been the prominent leader in the indoor cycling market since 2015, but competition is burgeoning, particularly in the cycling esports realm. Last, year Zwift lost its UCI contract to MyWhoosh, which now has the rights to host UCI-recognised events like last week’s first-ever live UCI Cycling Esports World Championships. It faces further competition from other virtual riding platforms such as Rouvy, Bkool and now TrainingPeaks Virtual.
With the rapid growth of virtual cycling and the rising interest in esports, including its potential inclusion in future Olympics, it will be interesting to see how this latest app positions itself in the market. With indieVelo’s focus on realism over graphics, will TrainingPeaks Virtual look to corner the events and racing market? Only time will tell.
A beta version of TrainingPeaks Virtual is now available for free to new and existing customers. From March 2025, it will be available as part of the app’s premium service.
For more information, visit trainingpeaks.com
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Luke Friend has worked as a writer, editor and copywriter for twenty five years. Across books, magazines and websites, he's covered a broad range of topics for a range of clients including Major League Baseball, the National Trust and the NHS. He has an MA in Professional Writing from Falmouth University and is a qualified bicycle mechanic. He has been a cycling enthusiast from an early age, partly due to watching the Tour de France on TV. He's a keen follower of bike racing to this day as well as a regular road and gravel rider.
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